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      <title>Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality</title>
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      <title>Not Very Effective: Validity Issues of the Effectance in Games Scale</title>
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      <title>Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals</title>
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      <title>The Hidden Intricacy of Loot Box Design: A Granular Description of Random Monetized Reward Features</title>
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      <title>The relationship between mental well-being and dysregulated gaming: A specification curve analysis of five gaming disorder scales</title>
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      <pubDate>Fri, 11 Sep 2020 00:00:00 +0000</pubDate>
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      <title>The Changing Face of Desktop Video Game Monetisation: An Exploration of Trends in Loot Boxes, Pay to Win, and Cosmetic Microtransactions in the Most-Played Steam Games of 2010-2019</title>
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      <pubDate>Thu, 07 May 2020 00:00:00 +0000</pubDate>
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      <title>The Prevalence of Loot Boxes in Mobile and Desktop Games</title>
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      <pubDate>Mon, 20 Jan 2020 00:00:00 +0000</pubDate>
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